Football needs to keep the game moving quickly - and VAR has a part to play - Yorkshire Post 8/9/22
Leeds United's 3pm match at Brentford on Saturday finished at two minutes to five, as did Tottenham Hotspur's against Fulham.
By Stuart Rayner
Nottingham Forest's dramatic 3-2 defeat to Bournemouth only
ended a minute earlier.
It may not be on the scale of American sports, but football
matches are taking too long and the game needs to do something about it before
television does. In grid iron or cricket there is an acceptance the game takes
time to play out but our football relies on being fast-paced.
Lack of patience may be a serious issue at Chelsea after
sacking their European Cup-winning manager, but when it comes to the matches
themselves, things need to hurry up.
That proper amounts of time are being added for stoppages is
good –when ticket prices are so high, fans deserve what they paid for – but
football must do more to minimise some of those delays in the first place.
It is something the English game is at least aware of, but
referees need to be more assertive and video assistant referees must help too
by thinking more about the game and less about justifying their existence.
We were told clamping down on time-wasting would be a big
focus of English officials this season, and few would have been unhappy to hear
it. But so far they seem to be compensating for it rather than stopping it –
and in the case of the Premier League, actually adding to it.
Keepers dawdling too long over goalkicks, players faking injuries, more substitutions and drawn-out VAR checks are stretching out games too much. At the start of the season we even had water breaks.
It would be criminally stupid to insist physiotherapists
hurry the treatment of serious injuries, just as it would to refuse players a
drink during a heatwave. Allowing Muslim players to break fast during Ramadan
is an important signal the game is trying to be more welcoming to them.
But television schedulers do not like uncertainty and as
more matches are packed into the schedule with every new broadcast deal, so
their tolerance of games over-running will reduce.
Increasingly, Sky’s Sunday 2pm game finishes so late Roy
Keane barely has time to get angry about it before the build-up to the next
match starts – and Sky pay Keane a lot of money to get angry.
Four years ago tennis players began to be penalised for taking
more than 25 seconds between points and the length of the fifth set is capped
too to avoid John Isner ultra-marathons. Shot clocks have been mooted in golf
and snooker. Cricket settled upon 100 balls for its new invention because the
slow over-rates which are such a blight on Test cricket (especially with TV
insisting play finishes at 6.30pm) were starting to hold up Twenty20 matches,
and it wanted a game it could tell TV would not run beyond two-and-a-half hours
– hence the abomination that is The Hundred.
Extra-time is increasingly going the way of replays in
football.
Sometimes matches, like other televised events, unavoidably
over-run. A football penalty shoot-out, a five-set tennis match, a golf
play-off or a rain-delayed cricket match can be worth hanging around for, but
the broadcasters would like to keep overtime to a minimum where they can.
It was nine minutes into Sheffield United's recent game
against Reading that referee Gavin Ward first ran over to goalkeeper Joe Lumley
pointing at his watch, warning he would add time on for the dithering over each
goalkick yet he never booked him. The multiball system introduced this season
does not seem to be bringing any more urgency to those who want to take the
sting out of games, surprise, surprise.
Likewise, limiting each team’s five substitutions per match
to “three in-game windows” was a positive step, as was asking substituted
players to leave at the nearest point rather than trudge over to the dugouts,
but it does not seem to be used anywhere near enough. A lot of time is wasted
when games are stopped because players go down holding their heads after
contact with a completely different part of their body. With the dangers head
injuries can cause, referees have to be 100 per cent certain to wave play on,
and it is impossible not to feel sorry for them.
But if we are to use video technology – and Pandora's box is
wide open now – it should also be used retrospectively to punish cheats who
dive and fake injuries, including those who get games stopped for a head injury
after having their ankle tapped. A couple of suspensions might make them think
twice and it is important or else one day a referee will mistakenly think a
player is crying wolf.
Above all, the use of video technology needs to be quicker.
The biggest delays at Brentford and Forest were for VAR
checks of around four minutes – in the case of Michael Oliver in Nottingham, to
decide he was right all along.
VAR took another well-deserved kicking at the weekend but
perhaps the biggest criticism is it over-scrutinises decisions. The person
behind the Stockley Park desk should be on the clock because if it takes such
an inordinate time to decide the referee made a clear an obvious error – or
even just suggest they might want to consider if they did – the error is
neither clear, nor obvious, and they should keep out of it.
Then maybe we can get to a situation where it no longer
takes two hours to play 90 minutes of football.